


Can only be used when in raptor form.Īdditional Effect: Increases damage by 10%Īdditional Effects: Changes form to coeurl Twin Snakes (lvl 18): Delivers an attack with a potency of 230. Sometimes you may end up tanking a boss (lord knows I have) and this will help you tank regular hits but won't help you survive a tank buster.) It's great for when you need to reduce damage but cannot hit the boss back (you always want to be in Fists of Fire as much as possible) or when you run unsynced content and need to add some survivability. (Author note: this is the first of three stance swaps. Cannot be used with Fists of Fire or Fists of Wind, and shares recast timer with both. Finish with this as much as much as possible when you don't need to refresh Demolish debuff.)įists of Earth (lvl 15): Reduces damage taken by 10%. (Author note: This is your main finishing move. Can only be used when in coeurl form.Īdditional Effect: Changes form to opo-opo Snap Punch (lvl 6): Delivers an attack with a potency of 270. use this as often as possible when you don't need to refresh Twin Snakes buff.) (Author note: This is your main damage dealing raptor skill. Can only be used when in raptor form.Īdditional Effect: Changes form to coeurl True Strike (lvl 4): Delivers an attack with a potency of 270. It will be one of two skills used in nuke phase/burst phase due to the high potency and the guaranteed crit hit when performed on the rear.) (Author note: This is your most important skill in your rotation. Opo-opo form bonus: Performs a critical hit when executed from a target's rear.Īdditional Effect: Changes form to raptor Bootshine (lvl 1): Delivers an attack with a potency of 200.
